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Welcome to The Secret Lives of Games! Candid conversations with game creators that dive deep into the art, craft, and process of making games. Follow us on social media, join our lovely and active Discord, support us on Patreon or leave us a voicemail — check out our Linktree for details! - https://linktr.ee/secretlives.games

Aug 30, 2019

Our crew is stretched thin, but we soldier on with a wide-ranging, freeform 1-year anniversary episode! Nick and Andy chat about the recent glut of amazing game releases - and upcoming highlights (roguelights?) - while Andy reflects on the 10-year anniversary of his career-defining game Osmos, and we dive into a bounty...


Aug 18, 2019

Megacrit’s Anthony Giovannetti sits down with us to dive deep into the iterative design process of his hit roguelike deckbuilder, Slay the Spire.

Things we discussed:

Slay the Spire

Stimhack

Android: Netrunner

Spelunky 2 delay

Magic: the Gathering

Dominion

Dream Quest

GDC talk - Slay the Spire: Metrics Drive...


Aug 1, 2019

The co-creator of Rogue - yes, THAT Rogue - chats with us about the creation and legacy of his seminal 1980 game that birthed a genre! We discuss the origins of its key innovations of procedural generation and “consequence permanence,” its surprisingly Chesslike origins, and the secret metagame behind Quicken...