Sep 4, 2026
We chat with Mark Essen (Nidhogg, Wheel World) about his
"feverish bullet heaven platformer" Blood Dungeon. We discuss
making a small game in the shadow of a bigger project, the
constraints it takes to do it sanely, and building on the
foundations of a nascent genre.
Discussed in this episode:
Messhof
Aug 4, 2026
We're joined by v buckenham (Downpour, Beasts of Balance), Izzy Kestrel (Electrifying Incident, A Little Game Called Mario), and Bennett Foddy (Baby Steps, QWOP, Getting Over It with Bennett Foddy) to discuss Helix, a spiral-action shmuplike about staying alive. It’s the eighth installment in our yearlong special...
Jul 12, 2026
We chat with Brooke Husic (Puzzmo, New Yorker, A24) about creating, stewarding, and showrunning a daily crossword for the web-based puzzle phenomenon, Puzzmo. Our discussion covers Puzzmo's first 1,000 days, Brooke’s prolific career as a constructor, the impact of cultural biases on crosswords, the...
Jul 5, 2026
We're joined by Liz Ryerson (musician, writer, podcaster), Patrick LeMieux (UC Davis), and Andi McClure (BECOME A GREAT ARTIST IN JUST 10 SECONDS, Jumpman) to discuss BECOME A GREAT ARTIST IN JUST 10 SECONDS; a generative art game/tool made in 72 hours. It’s the seventh installment in our yearlong special series...
Jun 2, 2026
We're joined by Izzy Kestrel (Funomena, No Goblin, A Good Videogame) and Alfredo Barraza (Riot Games) to discuss VESPER.5; a durational, tile-based exploration game. It’s the sixth installment in our yearlong special series exploring the work of Michael Brough: All Systems Brough.
This episode: VESPER.5
Next episode:...